The Fifth International Conference on Internet of Things: Systems, Management and Security (IoTSMS 2018)

The Internet of Things (IoT) technology offers unprecedented opportunities to interconnect human beings as well as Machine-to-Machine (M2M), whereby sensors and networks allow all ‘things’ to communicate directly with each other to share vital information allowing us to have an instrumented universe where accurate data is readily available to inform optimal decision making. The IoT is about to enable a range of new capabilities and services far beyond today’s offerings. It will fundamentally change how people go about their lives. According to Gartner, the number of objects connected to the Internet is set to reach 20 billion by 2020.

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OTHER PAST CONFERENCES

2023 SOA ImpACT Conference Virtual

November 7-8, 2023 | USA

It’s your time to discover the SOA’s premier annual event no matter where you are! Join actuarial professionals and thought-leaders to uncover new insights and valuable opportunities at the 2023 SOA Virtual ImpACT Conference November 7–8

Pocket Gamer Connects London 2024

January 22-23, 2024 | UK

Pocket Gamer Connects is the leading international conference series for the global games industry. We focus on connecting you with the right people bringing together delegates from across the entire ecosystem with all the key formats covered, from mobile, PC and console to XR, AI, and blockchain technology. Over 50,000 industry professionals have attended the PG Connects international conference series since it launched 10 years ago. The roadshow has landed in America, Canada, Finland, Jordan, India and Hong Kong, with a genuinely international client base. In our decade of curating events for the games industry, PG Connects has established a stellar reputation as a must-attend conference if you want to meet the most exciting game makers, developers and publishers alike, as well as some of the world’s top investors, tools providers, platforms and more. Our audience is truly global and representative of the entire games industry ecosystem, from indie to AAA.

Enterprise Metaverse Expo 2024

February 13-15, 2024 | USA

We are entering the time of the metaverse, and while there has been much attention to how it will affect consumers, it has the potential to redefine how enterprises disrupt their industries. The metaverse is on the horizon, affecting industries as diverse as healthcare, tax and accounting, law, fashion, and entertainment. According to McKinsey, in the first five months of 2022 alone, more than $120 billion have been invested in building out metaverse technology and infrastructure. Early forms of enterprise solutions within the metaverse are already on the market, and Citi has estimated a market between $8-13 trillion by 2030. Thus, now is the time to start thinking about how this new wave of online interaction can benefit your business. In the past year, almost $2 billion have been spent on virtual real estate by large and small companies racing to get into the metaverse. Enterprise Metaverse Expo helps decision-makers, technologists, and developers understand the value of the metaverse for their businesses regardless of industry.

Nordic AI & Metaverse Summit

February 2, 2024 | Denmark

Danish Industry (DI) and the Copenhagen Institute for Futures Studies (CIFS) have once again joined forces to let Nordic stakeholders investigate AI, and the immersive internet will develop across industries. This allows you to be prepared for what is to come and become aware of the impact it might have on your business - whether your organisation is a private entity or a governmental institution. The first edition of the Nordic Metaverse Summit was held in 2023 and was completely sold-out. The Nordic AI & Metaverse Summit is a conference that aims to bring together Nordic Business leaders and frontrunners to explore how the Metaverse, AI, and emerging technologies, in general, might impact our future from both a commercial and consumer standpoint - giving the participants the tools to be able to act now instead of finding themselves operating in worlds designed by and for someone else.