VMware | May 09, 2022
VMware, Inc. and Wipro Limited announced an expanded collaboration that will enable customers to achieve the cloud freedom they desire with the enterprise control they require as they execute their digital strategies. The companies are bringing together the power of VMware Cross-Cloud™ services with industry-leading Wipro FullStride Cloud Services to help global enterprises accelerate app modernization and reduce the cost, complexity, and risk of moving to the cloud
Multi-cloud architectures can accelerate service delivery and give lines of business and IT the flexibility to innovate using the best services from different cloud providers, without lock-in. Multi-cloud also comes with inherent complexity that can slow down application development, increase management costs, create networking and security blind spots, and produce sub-par user experiences.
VMware and Wipro are collaborating to help eliminate the complexity and risk inherent in customers’ multi-cloud initiatives. Wipro will offer a full portfolio of digital transformation services that includes VMware Cross-Cloud services across the Americas, Europe, Middle East, Africa, and Asia Pacific.
“Digital transformation and multi-cloud are inseparable concepts, requiring that industry leaders such as VMware and Wipro bring together our collective strengths to help make multi-cloud as easy to adopt and manage as possible,” said Zia Yusuf, Senior Vice President, Strategic Ecosystem And Industry Solutions, VMware. “Together, VMware and Wipro are providing enterprises the solutions and services they need to harness the power of multi-cloud to achieve value from technology investments faster, compete more effectively, and operate their businesses more efficiently and securely.”
The innovative solutions we have created with VMware enable enterprises to accelerate the development and deployment of modern apps while dramatically simplifying the management of a multi-cloud infrastructure. This strategic partnership will help customers accelerate innovation and drive agility and scale, which makes it an exciting proposition for leading enterprises.”
Jason Eichenholz, Senior Vice President, Global Head of Ecosystems & Partnerships, Wipro Limited
VMware is a leading provider of multi-cloud services for all apps, enabling digital innovation with enterprise control. As a trusted foundation to accelerate innovation, VMware software gives businesses the flexibility and choice they need to build the future. Headquartered in Palo Alto, California, VMware is committed to building a better future through the company’s 2030 Agenda.
About Wipro Limited
Wipro Limited is a leading global information technology, consulting, and business process services company. We harness the power of cognitive computing, hyper-automation, robotics, cloud, analytics, and emerging technologies to help our clients adapt to the digital world and make them successful. A company recognized globally for its comprehensive portfolio of services, strong commitment to sustainability and good corporate citizenship, we have over 240,000 dedicated employees serving clients across six continents. Together, we discover ideas and connect the dots to build a better and a bold new future.
Supernatural | December 23, 2021
Supernatural, the leading virtual reality fitness experience, announced that actress, comedian and producer Tiffany Haddish will be its next guest coach. The breakout star will lead workouts in virtual reality as part of Supernatural's second annual This Year, Be You campaign that will kick off on January 1, 2022.
Supernatural is a connected fitness app that uses the power and benefits of virtual reality—through the Meta Quest 2—to provide members with immersive health and wellness experiences. With workouts that integrate both mind and body movement, Supernatural creates an experience that is focused on making fitness fun. Supernatural offers members an industry-leading music library with the most expansive collection of major-label music with more than 1000 songs from the world's biggest artists, and awe-inspiring photoreal workout destinations that make working out a joyful experience.
"I became addicted to Supernatural last year,"
saidTiffany Haddish. "I've never felt so powerful or had so much fun working out. I can travel the world from my living room, move to music I love, and feel like a superhero every day. My mission in life is to spread joy and empower people and, as a Supernatural Guest Coach, I get to spread that goodness in a way that also gets people sweating and smiling as they get a great workout."
Tiffany Haddish will lead Supernatural members through the start of their 2022 fitness journey, encouraging everyone to make a resolution to embrace their true selves this year, all while breaking a sweat and having a great time. Throughout the month of January, she will coach four Supernatural sessions: Boxing, Flow—Supernatural's original cardio workout—guided meditation and a stretch session.
Tiffany is not just a force for joy, she is a force for good, breaking boundaries and expectations with everything she does. With this series, we're proud to have her share her unmatched energy with the Supernatural community through a series of workouts that invite you to take on the most welcoming, positive and joyful new years resolution possible."
Chris Milk, Supernatural Co-Founder and CEO
Haddish has been very open about her own fitness journey, and already has a keen interest in the world of virtual reality. During the COVID-19 pandemic, Haddish started incorporating virtual reality into her workout routine and became hooked on Supernatural, losing over fifty pounds in the process.
Supernatural members will have access to This Year, Be You with Tiffany Haddish starting on New Year's Day. Each Supernatural membership includes access to the full and ever-expanding catalog of integrated fitness offerings plus a curated selection of Supernatural Programs and Collections designed to help members meet individual fitness goals with results that benefit both body and mind. Sign up for a free trial followed by $18.99/month or $179.99/year. Membership automatically begins and renews monthly after the free trial ends. Cancel at any time.
Supernatural launched in April of 2020 as the world's first subscription-based, full-body fitness service for virtual reality. Designed for Meta Quest and paired with your smartphone, Supernatural provides users with expertly coached daily workouts, detailed fitness tracking, an expansive catalog of music and a chance to exercise in the world's most beautiful locations without ever leaving home.
About Tiffany Haddish
Tiffany Haddish is a comedian, actress, and producer who was the breakout star of the smash comedy Girls Trip, where she appeared as the scene-stealing "Dina" alongside Jada Pinkett Smith, Queen Latifah, and Regina Hall. Her additional film and television work includes The Last O.G., Night School, The Carmichael Show, Keanu, and a turn as host of the 2018 MTV Movie and TV Awards. Her debut stand-up special, Tiffany Haddish: She Ready! From the Hood to Hollywood, debuted on Showtime in August 2017. In November 2017, she made history by becoming the first black female stand-up comedian to host Saturday Night Live. She currently lives in Los Angeles.
VIRTUAL SERVER INFRASTRUCTURE
Odders Lab | February 07, 2022
BODYCOMBAT – the world's most popular martial arts workout, enjoyed by millions globally each week – moves into the metaverse as fitness and gaming converge
Les Mills is bringing exercise motivation to the metaverse with the launch of the BODYCOMBAT VR app, fusing globally-renowned trainers with virtual reality (VR) for an out-of-this-world fitness gaming experience.
The group fitness leader has teamed up with VR specialist Odders Labs to transform the world-famous BODYCOMBAT™ workout into a high-octane VR gaming app on the Quest Platform.
Led by BODYCOMBAT's legendary program directors Rachael Newsham and Dan Cohen – the game pits players against martial arts challenges across a variety of levels, spanning intergalactic deserts and neo-city skylines. Players earn points for their effort and technique, with Rachael and Dan providing coaching cues and motivation to power them through the workouts.
Rachael Newsham, Program Director of BODYCOMBAT, said: "The cultural convergence between fitness and gaming is sparking exciting collaborations and innovative products, so naturally we jumped at the chance to team up with Odders Labs to create something truly magical.
"The BODYCOMBAT VR app transports you into the middle of the most popular martial arts workout on the planet. The gamification and stunning VR vistas combine with the incredible moves, music and instruction that BODYCOMBAT is famous for to create an exhilarating experience that's so fun you forget you're even exercising.
"Our mission is to create a fitter planet and we hope the launch of the BODYCOMBAT VR app enables us to reach new audiences and break down barriers to exercise, helping more people to start their fitness journey and reap the rewards of an active lifestyle."
After many years of taking BODYCOMBAT classes in gyms and at home, it's been an incredible journey to work on bringing the experience to VR.”
Jaime Pichardo Garcia, Odders Labs Business Director
“This is a new step towards the future of fitness, and a revolution for VR workouts by bringing one of the biggest IPs in the fitness world with the same focus as Odders: innovation as the key differentiation of our products."
Standout features of the game include:
Bodycombat’s Signature Style
The BODYCOMBAT VR app goes beyond jabs, hooks, and uppercuts. Squat and slip to dodge walls, throw sky punches to break targets, ram home hammer punches, and grab targets to slam with your knee!
Access all types of workouts – including boxing fitness, speed workouts, core exercises, lower body, and more.
All workouts are scientifically-designed to deliver results, with players able to track their performance and progress throughout the app experience.
World-famous Instructors Dan Cohen & Rachael Newsham are on hand to help hone technique and motivate players to push through each and every workout.
Specially-curated soundtracks featuring the hottest up-and-coming artists to keep players pumped throughout their workouts.
About Les Mills
Les Mills is the global leader in group fitness and creator of 20 programs available in leading fitness facilities around the world. Les Mills programs include the world's first group exercise resistance training workout BODYPUMP, BODYCOMBAT (martial arts), RPM (indoor cycling), BODYBALANCE (yoga), LES MILLS GRIT™ (30-minute high-intensity interval training) and the revolutionary immersive cycle experience, THE TRIP™. Each workout is refreshed and updated with new choreography and music every three months.
The company was founded by Les Mills – a four-time Olympian and head coach of New Zealand's track and field team – who opened his first gym in 1968 with the aim of taking elite sports training to the masses. Today, Les Mills workouts are delivered by 140,000 certified Instructors in 21,000 clubs across 100 countries and are available as live, livestream, virtual and immersive classes, as well as via the LES MILLS+ streaming platform.
About Odders Lab
Odders Lab is an innovative VR development studio creating unique titles with a spin. Based in Seville, Spain, we develop consistent products with a spin by adding unique characteristics that make our titles stand out from the crowd.
With this focus on innovation, it was just a no-brainer to create a partnership with LES MILLS to bring the most innovative fitness experience to the VR market.
The Business Research Company | February 25, 2022
Virtual reality in gaming market consists of sales of virtual reality gaming hardware and software devices by entities (organizations, sole traders, and partnerships) that offer the ability to take players into the game in real-time. Virtual reality technology uses computing hardware, software, and other VR peripherals to create virtual environments that immerse the user in the game's 3D environment.
The global VR in gaming market size is expected to grow from $9.39 billion in 2021 to $12.13 billion in 2022 at a compound annual growth rate (CAGR) of 29.2%. The change in the virtual reality in gaming market growth trend is mainly due to the companies stabilizing their output after catering to the demand that grew exponentially during the COVID-19 pandemic in 2020. The virtual reality in gaming market is expected to reach $33.65 billion in 2026 at a CAGR of 29%.
How 5G Is Shaping The Virtual Reality In Gaming Market
5G-based VR cloud games are shaping virtual reality in gaming market. 5G VR cloud is a combination of cloud, virtual reality, and 5G connectivity in gaming. Major companies operating in virtual reality in gaming sector are focused on developing 5G based VR cloud games to offer customers low latency and high bandwidth services. For instance, in May 2020, Archiact, a Canada-based VR games studio merged with Migu Co. Ltd., a China-based consumer technology company to bring VR games to its 5G cloud gaming platform. Archiact states that by teaming with Migu, it will be able to work together to establish the vision of 5G VR cloud gaming, making VR even more available.
Virtual Reality In Gaming Market Overview
The main types of components in virtual reality in gaming are software and hardware. Virtual reality gaming software builds immersive 3D environments which can be used in VR games. The virtual world is created by software developers, who create a virtual environment for users so that they can interact with the place and objects in that environment. The different types of games include racing, adventure, fighting, shooting, mystery thriller, puzzle, and science fiction and use various devices such as personal computers, gaming consoles, mobile devices. Such software is used by verticals including commercial spaces and individuals.
Key Players And Their Activity In The Virtual Reality In Gaming Industry
Major players in the virtual reality in gaming market are Facebook Technologies LLC., Google, HTC Corporation, Samsung Electronics Co. Ltd., Fove Inc, Sony Interactive Entertainment LLC, Nintendo Co. Ltd., Razer Inc., Oculus HR, Microsoft Corporation, ZEISS Group, Advanced Micro Devices, Sega Corporation, Kaneva LLC, Nvidia, Qualcomm, bHaptics Inc., and Electronic Arts Inc.
Mergers and acquisitions help players maintain their position in the market. In February 2020, Facebook, a US-based social networking service company acquired Sanzaru Games for an undisclosed amount. Sanzaru Games is a US-based video game development company. This acquisition enabled Facebook's persistent interest in propping up VR gaming firms and aligning them around their goals while allowing them to operate autonomously.
About The Business Research Company
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The Business Research Company's flagship product, Global Market Model, is a market intelligence platform covering various macroeconomic indicators and metrics across 60 geographies and 27 industries. The Global Market Model covers multi-layered datasets which help its users assess supply-demand gaps.